Mobile friendly, Mouse/Touch only, no keyboard needed.

Originally created as part of the 3-day  Mini Jam 214 event (theme: Machines, limitation: "Getting out of hand")

So far there are 2 kinds of objects, 4 object movement modifiers, and the ability to join objects into more complicated devices. It takes a little playing around to get the hang of how to build what you want, but once you get it you can build things like catapults, carts, and other things working together to get to the goal.

NOTE: The point is to build wild machines, so you get MORE reward each level for using up more money to build more parts. You also get reward multipliers for using more of multiple kinds of parts and modifiers.

You don't move the character directly - you have to build objects to move the character to the end.
All game design, coding, and graphics made by itch.io user CodeyDud, and sounds downloaded from pixabay.com users Universfield and mirostar

I might continue working to make this into a more full game as I think it has potential, especially if there is interest or support for that.

Published 15 days ago
StatusReleased
PlatformsHTML5
AuthorCodeyDud
GenrePuzzle
ContentNo generative AI was used

Comments

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One small thing I noticed: the rotation icon looks like it’s pointing to the right, so I expected the gear to spin that way, but it actually spins left. Not a big deal, just felt a little confusing at first. but the game is fun and well made good job